[2022-07-30] Spine runtime integration, revamped ask() function


I have been working on a new Satania skin for quite some time, and the limitation of Castle Game Engine (CGE)'s Spine runtime implementation prevents me from making a lot of advance animations. So in past month I have been working on an official Spine runtime component for CGE, and this update is the fruit of past month's works!

Hopefully with this update now I can continue work on new Satania skin without having to worry about compatibility & limitations.

For anyone who's interested in CGE's official Spine runtime component, here's github repo: https://github.com/Kagamma/spine-runtimes/tree/castle-engine

Files

win64.zip 60 MB
Jul 30, 2022
linux64.tar.gz 56 MB
Jul 30, 2022

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